Watch this video. i challenge you not to crack up laughing at any point:
if you were successful, try this too:
sadly, the majority of this post will not be as humourous as the video. that's mainly because i just had my lab exam today. to use a popular internet phrase, we were severely trolled by the quiz and experiment. studying the past questions weren't really useful; we would have been better off studying the lab manual instead. but it's not so much the content that i'm annoyed about. what really bugged me was the time constraint. 1 hour for 100 marks' worth of questions is simply not enough time. there was a 10-minute extension, which kind of helped. not much, but helped nonetheless.
four hours sounds like a lot of time, doesn't it? kind of weird how it all evaporated during the practical exam. despite our predictions (it would be a physical experiment, somehow involving kinetics), we were still thrown for a loop, because the quantities we were supposed to find were...unusual, to say the least. i think that i would have managed to do everything decently, provided that my time management was better. probably shouldn't have wasted time redoing a few runs. you see, the main experiment involved waiting for the solution in the flask to turn blue, then immediately adding reagent. if you let the blue persist for more than 5 seconds, the run is practically wasted. long story short is i spent too much time on the experiment...3:15 out of 4 hours. 45 minutes to plot 3 graphs and answer about 10 questions simply isn't enough. i think i left about 4 questions blank or partially-answered. outlook for this module: not too good. and on a related note, today may have spelt the end of my A- average dream. i'm still keeping my fingers crossed, but i'm not too hopeful.
in a post which i started but didn't publish, i talked about distractions, mainly in the form of MMOs. CO, CoH, STO, and DCUO are either already free, or have plans to go free by the end of the year. even though the free accounts have a severely lower standard of living in-game, the temptation to play still exists. that's because the most significant barrier to entry (subscription fees) has been removed. it's like playing a little is better than not playing at all. and that's the problem. not playing at all is actually the best option for me right now, due to exams and similar stuff. luckily, i'm sufficiently busy such that playing on school nights is almost impossible. guess i have to practise self-control on my free days.
right now, i think that's all the blogging i can handle for one session. as always, the philosophical/heavy stuff is delayed. i think i'll post again tomorrow, and dedicate a post solely to questions which i wish i knew the answer to. but for now, a bit of CoH before bed.
four hours sounds like a lot of time, doesn't it? kind of weird how it all evaporated during the practical exam. despite our predictions (it would be a physical experiment, somehow involving kinetics), we were still thrown for a loop, because the quantities we were supposed to find were...unusual, to say the least. i think that i would have managed to do everything decently, provided that my time management was better. probably shouldn't have wasted time redoing a few runs. you see, the main experiment involved waiting for the solution in the flask to turn blue, then immediately adding reagent. if you let the blue persist for more than 5 seconds, the run is practically wasted. long story short is i spent too much time on the experiment...3:15 out of 4 hours. 45 minutes to plot 3 graphs and answer about 10 questions simply isn't enough. i think i left about 4 questions blank or partially-answered. outlook for this module: not too good. and on a related note, today may have spelt the end of my A- average dream. i'm still keeping my fingers crossed, but i'm not too hopeful.
in a post which i started but didn't publish, i talked about distractions, mainly in the form of MMOs. CO, CoH, STO, and DCUO are either already free, or have plans to go free by the end of the year. even though the free accounts have a severely lower standard of living in-game, the temptation to play still exists. that's because the most significant barrier to entry (subscription fees) has been removed. it's like playing a little is better than not playing at all. and that's the problem. not playing at all is actually the best option for me right now, due to exams and similar stuff. luckily, i'm sufficiently busy such that playing on school nights is almost impossible. guess i have to practise self-control on my free days.
right now, i think that's all the blogging i can handle for one session. as always, the philosophical/heavy stuff is delayed. i think i'll post again tomorrow, and dedicate a post solely to questions which i wish i knew the answer to. but for now, a bit of CoH before bed.
-random thought of the day: I want to practise spoken Japanese!-